The Butterfly Effect of No Flying

The Butterfly Effect Of No Flying - Featured Image

I’m not going to get into the whole debate of flying versus no flying. Plenty of people are already covering that topic. And the whole point of me writing these posts is to talk about making gold. So the issue that I want to address is simply:

How Will No Flying Change Gathering Professions?

At it’s most basic level the lack of flying will have the biggest impact on gathering professions. And I honestly suspect that this was, at least in part, a factor in the decision. It’s no secret that Herbalism, Mining and Skinning have been made almost useless in the current expansion. Blizzard decided to allow gathering professions to be able to gain Fel Blight in patch 6.2 in order to fix this problem. They are trying to make them relevant again.

So what does flying have to do with this? It comes down to a very basic principle in economics, scarcity. To put it as simply as possible: When you make something rare you make it valuable.

The Butterfly Effect Of No Flying - Mining

These will not become rare. I just think less people will care to look for them.

Now I’m not saying that ore, herbs or leather will be rare by any means. But think about how many new people have joined the game AFTER flying was introduced.  How many of these people would really be willing to spend their time riding around gathering things from the ground?

And lets assume that the number of people gathering out in the world doesn’t change at all. We still have to take into account the fact that it will take longer to gather materials. The overall quantity of ore and herbs will lower compared to what we have seen in past expansions. And because the quantity will be lower the price will be comparatively higher.

Let me clarify this a little bit. Without flying there will be fewer people gathering materials. The people that do gather items will be bringing in fewer of them. This will mean the value of each individual item added in future content will be higher than an item of past content.

What Is The Butterfly Effect?

The Butterfly Effect of No Flying - Butterfly

Just look at this thing. It’s clearly plotting to overthrow humanity with it’s hurricane creating wings.

The Butterfly Effect is simply a way of saying small things can change big things in ways we often are not able to predict. The common example is that if a butterfly flaps it’s wings and the small change in wind adds up to eventually causing a hurricane on the other side of the world.

Using the assumption that each individual material will have a higher value it’s only logical to assume that the value of every item created with those materials will also be higher. And that’s the way it should be. But there are other, possibly less obvious things which might happen.

Key words are might happen. There’s always a chance of being wrong when trying to make far reaching predictions. Take everything from here on as pure speculation. Seriously, do not take this as a guarantee or anything like that.

Enter: The Sky Golem

The Butterfly Effect of No Flying - Sky Golem

The Sky Golem *can* fly, but that’s somewhat irrelevant at this point.

With flying gone people will be wanting ways to maximize the time that they spend. There is currently one mount in game that can help with gathering. The Sky Golem allows players to gather herbs without being dismounted.

The Sky Golem can be crafted by any Engineer with a skill of at least 600. Unfortunately it takes 30 days to make and there is no way to make them any faster. On top of that it’s not worth replacing another profession you have just to gain access to it. But if you do have an Engineer it might be worth looking into.

Utility Potions

I’m not too sure about these. I see many people not knowing or bothering with these. However it might be possible to get people interested in them if the reward is worth the cost. I really think the only chance these have of being good sellers is if people make videos on YouTube showing how good they can be. There are a few of them.

  • Movement Speed: Swiftness Potion, Draenic Swiftness Potion
  • Swim Speed: Swim Speed Potion, Darkwater Potion, Draenic Swiftness Potion
  • Invisibility: Draenic Invisibility Potion, Lesser Invisibility Potion, Invisibility Potion. These all do the same thing, just make you turn invisible.
  • Water Utility: Water Breathing Elixir, Water Walking Elixir. Be aware that any damage will cancel the Water Walking effect. This might make people more hesitant to buy.

There is currently little to no demand for any of these. And with no external influence it will probably not change. However if people write up guides, or even better create a video for YouTube, there is a good chance that these potions might see a spike in demand in future expansions.


I’m sure there are more items which could see a potential increase in value. At the moment I can’t think of any. Be creative, look through your professions. You might find something there which has great potential if flying is actually removed.

I imagine there would also be some gold to be made with engineering gadgets. Probably worth looking into. I’m sure this won’t be my last post on this topic as I look through what other options I might have.

One comment

  • I want to say this was a well thought out and well written post! I like the fact that you didn’t take one side or the other regarding the big news of no flight. Nearly every other site is covering it in some way shape or form and yes that includes my site.
    That said I feel you made some very valid points in regards to the effect no flight will have on the World of WarCraft economy. I suspect that it could run deeper than even the few key points you made in this post and I am certainly curious to see how deep the river on this goes.
    Thanks again for sharing and I look forward to future articles!
    WarCraft Press

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